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Pacifist will reduce your weapon XP by 25%. Weak Stomach only comes into play if you eat undercooked or burnt food – something that is easy enough to avoid. These locations all tend to spawn either cigarettes or lighters. convenience stores or just gas stations.
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You can usually find the items required to nullify this pretty early on Smoker requires you to find a lighter or matches and some cigarettes, otherwise your anxiety will climb gradually due to withdrawal symptoms. So as long as you’re attentive you won’t really see any impacts from this. Prone to illness only really comes into effect if you either neglect a wound long enough for it to become infected or during extreme weather without proper protective clothing. Some of the negative traits of this build are: With the perks that this build, you’ll be able to get more proficient with carpentry and construct stronger fortifications for your base. This perk is great for beginners because they will get more proficient with short blunt weapons faster.Ĭarpentry is a very important skill in building and maintaining survivor strongholds. The real kicker of this build is that carpentry gets a 125% multiplier to any XP gains in this field, and short blunt weapons get a 75% increase in the multiplier so short blunt weapons tend to be some of the most common in projects zomboid and are often the first ones that you’ll come across too. The Carpenter build is great for beginners because they get 4 levels in carpentry, and one point in short blunt weapons. Major Skills Skill Level XP Multiplier Fitness 5 – Strength 5 – Carpentry 4 125% Short Blunt Weapons 1 75% Maintenance 1 75% Some of the positive traits we recommend for this build are: Carpenter build Chosen Traits Cost Pacifist +4 Prone to illness +4 Smoker +4 Weak Stomach +3 Fast Reader(or Dextrous) -2 Fast Learner -6 Handy -8.Some of the positive traits we recommend for this build are:.Some of the negative traits of this build are:.
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